I'll leave the tube tapped to the inside of the fuse if I need/want to move it back. since that also happens when the engine is between me and it. But that is really taking it to extreme.Įven with 4 antennas as when I use a CB200 there is always an angle where one antenna will be pointing at meĪt some point. coming at you, moving away or sides of the plane facing you. What I mean is orientate the antenna so that in the most used orientations your antennas would not be pointing at you i.e. You could try what was suggested to improve that. Of course when the plane moves away from you one antenna (2) is in the least favorable orientation. I really do not see anything wrong with your placement of the antennas. the radio is looking at the tip of the ant, and there's a big metal engine in the way. the Q2 is flat in the radio tray, facing back. I didn't know where the "Death" number was. Remember that even at 0 you will still control your plane but better change location in the sky fast and/or land if it persist. This is the reason for at least 2 antennas always at a 90 angle to each other so that you always have one in a better angle. Probably with the endpoint of the antenna pointing at you which is the worst position. The 4 just means that at one point this particular antenna was not in the best angle for the signal to go through. This would mean that either something inside the plane is blocking signal (carbon plate for example) or that there is outside interference in that particular area of the sky or the entire location. LUA Implement form.reinit() (Jeti 4.10)Īll pretty ok as long as it is not both antennas at the same time that drop very low, as in 2or below. LUA Implement form.getValue() (Jeti 4.10) LUA Fix system.getTxTelemetry() bad integer cast on current and voltage fields LUA Fix dst bug in system.getDateTime() COR Bind DC-24 & DC-16 inputs(Gimbals & switches) for macOS COR Autodetect RadioControl type (DS14,DC14.) when connected. COR Properly handle Switches, Channels and servo outputs for system.getInputs() (Jeti 4.10) COR Change buttonClicked to buttonPressed event for keyForm() callback COR ProjectView refactoring, add proper cursor editor save/restore persistance ![]() COR Update & split nrt.lua into many files for non regression testing GUI Add new 'idd' console command for displaying raw SDL events (internal debgging) GUI Display joystick connect/disconnect events GUI Handle direct mouse click into buttons drawing GUI Fix bad geometry saving of Chart and Debugger dockviews GUI Add reset item in context dropdown menu of Chart dockview GUI Add checkable sampling items in context dropdown menu of Chart dockview GUI Add screencopy in context dropdown menu of Chart dockview New version of QuarkEmu (Jeti LUA emulator) is now available here ( ), with following improvements/fixes:
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